Powers[]
Yuki-onna Physiology: Being a monster of ice, Mizore possesses control over ice and coldness. She is also comfortable in cold environments that humans and other monster species cannot easily tolerate.
- Cryokinesis: As a Yuki-Onna, Mizore has almost complete control over ice at will. Meaning that she can freeze and then control any form of water and her attacks are all water or ice-based. It also means that water attacks are completely useless against her. After her training with Ginei Morioka, she can now also freeze any body of water around her and control it. When using her power at full capacity, her hair usually turns into ice where she can create anything that she wishes and her ice usually takes the form of either ice claws or ice projectiles.
Techniques[]
Solo Techniques[]
As Mizore specializes in creation through the use of her ice, she usually creates weapons and attacks that involve ice when fighting on her own.
- Ice Daggers: Very sharp icicles that can also be fired from her sleeves; and Mizore has been known to employ ice-styled kunai knives that she can throw expertly from a distance, often hitting the foreheads of the intended targets without fail.
- Ice Claws: Mizore's ice claws are just as strong, if not stronger than Kurumu Kurono's claws, as they can easily cut and destroy objects, such as a park bench with relative ease. After her training with Ginei Morioka, her Ice Claws had become stronger.
- Ice Punch: Mizore encases her hands with ice and punches her enemies thus freezing them in tandem with wounding them.
- Ice Clones: Mizore also has the ability to create ice clones of herself or others. She first used this ability to make a clone of herself so she could murder Outer Moka Akashiya and have Tsukune Aono all to herself. She later uses this ability to make a clone of Tsukune in order to keep her mother and Kurumu busy.
- Dragon Hail Bullets: Mizore jumps into the air before she releases a barrage of icicles from her ice claws.
Partner Techniques[]
Another result of Mizore's training were developing some joint attacks, such as the "White and Black" duets, which she has developed with Kurumu Kurono.
- White and Black Duet, Number 3: After Kurumu has transformed into her true form, she will pick up Mizore before twirling around. As this happens, Mizore seems to release a barrage of ice shards from her Ice Claws.
- White and Black Duet, Number 9: After appearing behind a target, Kurumu and Mizore will both slice him/her with their claws and launch the target into the air. Based on what Mizore said, they had waited a long time to use this against Inner Moka.
- White and Black Duet, Number 13: Last Waltz: After clasping hands with Kurumu, ice will begin to form in the air above a target. It quickly forms into a boulder-sized ice-shard that descends towards a target. The true power of this technique is not known, though Mizore and Kurumu were forced to jump away to avoid the shockwave that the shard impacting against the ground caused. The technique was later proved to have been created as an "Anti-Vampire technique" meant to handicap a vampire's power.
- Divine Rain Waltz: A technique that causes ice shards in the air to melt and to become rain that falls down towards an enemy. It is a useful technique against Vampires as it acts as a limiter to their powers while also causing them pain.